Faction · Humanity

The Coalition

Engineering, discipline and numbers. The unified human fleet defends the fragments that sparked its golden age.

Join the Coalition

Faction · Ancient species

Axios

An ancient conclave-mind returning to reclaim what was always theirs. It does not negotiate. It does not stop.

Serve the Conclave

The Great War for the fragments

AXIOM
ORIGINS

A third-person 3D space combat MMO. Two factions, four contested sectors, and a network of machines that answers to no flag.

In motion

This is what flying looks like

Eighteen seconds of real gameplay: quantum jump, combat against the Custody Network and mining in the belt.

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Latest signals

News from the front

Development logs, new systems and chronicles of the Great War.

See all news
Third force · Neutral and hostile

The Custody Network

The contested sectors belong to no one. They are the territory of autonomous war machines left behind by the precursor civilisation, and they strike the Coalition and Axios alike: the Network reacts to extraction, not to flags.

Guardian bases

Eight towers hovering in a ring around an immune core. Bring the towers down one by one before you can touch the centre.

Rewards by damage

Loot is split by what each pilot actually contributed. Nobody steals the base with the last bullet.

To conquer is to silence

Taking a sector means shutting down the local network and pushing out your rival. The influence bar is control of that network.

The theatre of operations

Four sectors, one diamond

The contested front stretches between both faction bases. Every map gives you a different reason to fight for it.

Coalition flank

Zeta System

The gateway to the front, and the lightest mix of Custodians.

Richness ×1.0

Northern border

Alcyone Veil

A cold stellar nursery beneath a spiral galaxy. The pantry of fragment energy.

Richness ×1.2

Axios flank

Earendel

A rich, balanced line: the bastion from which Axios presses the diamond.

Richness ×1.4

How it plays

A universe at war

01

Six classes, six ways to fly

From the inertia-free fighter to the capital ship you command with the camera. Each class has its own physics, not the same one with different numbers.

02

Combat you can read

Cannons and guided missiles fired from the model's real gun mounts, with shields, hull and evasion resolved on the server.

03

Sector War

Live War Points, conquest every five minutes, a daily close, a weekly scoreboard and four-week seasons.

04

A campaign with a voice

An arc of 25 missions across five acts, each faction with its own characters and portraits. Act I is already playable.

05

A contested economy

Mine Nexite, Quasicrystal and Fragment with your drone. Conquering sectors boosts your whole faction's yield.

06

Built around you

Spanish and English from day one, and every action key can be remapped from the settings.

Screenshots

The front, up close

Images taken straight from the game, untouched.

Desktop client · In development

Pick your side.
Enter the war.

Download AXIOM: Origins and deploy to the belt front.

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