Devlog
The front doubles — four contested sectors
Alcyone Veil and Crucible join the map, each with its own sky, its own mix of Custodians and enemies you won't find anywhere else.
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Everything changing on the front: new systems, story and release notes.
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Devlog
The front doubles — four contested sectors
Alcyone Veil and Crucible join the map, each with its own sky, its own mix of Custodians and enemies you won't find anywhere else.
Read the story
Missions
Act I finds its voice
Ten missions with their own characters, portraits in dialogue, and a change of premise that rewrote all 58 campaign texts.
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Systems
Sector War goes live
Live conquest every five minutes, a daily close, a weekly scoreboard and seasons. The front now changes hands while you play.
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Video
Miner or raider?
Two ways to make a living in the belt, and why neither of them is safe.
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Video
Quantum jump and the Guardian Nexus
How you cross from one sector to another, and what might be waiting on the other side.
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Video
A complete day one, start to finish
From sign-up to your first new ship: what the opening session looks like for a freshly enlisted pilot, uncut.
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Combat
The Guardian Base, the first group objective
Eight towers in a ring, a core you cannot touch while one still stands, and the first source of Elisium in the game.
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