A mission asking for three fighters, and six contacts in front of you that look much the same. From now on the game answers both questions at once: which one counts and where it is.
One enemy, three hulls
Custodians don’t come out of a single mould. A fighter can turn up as a Custodio Dron, a Custodio Rastreador or a Custodio Acechador: three different silhouettes, the same enemy, and all three count towards the same mission.
The tracker now says so right under the objective, using the exact names you’ll read on the target panel:
| If the mission asks for | These count |
|---|---|
| Custodian fighters | Custodio Dron · Custodio Rastreador · Custodio Acechador |
| Custodian gunships | Custodio Centinela · Custodio Vigía · Custodio Supresor |
| Custodian corvettes | Custodio Merodeador · Custodio Lancero |
| Custodian frigates | Custodio Bastión · Custodio Espectro |
| Custodian cruisers | Ejecutor Custodio · Custodio Martillo · Custodio Azote |
The Guardian Tower, the Custodian Star, the Core, the Nexus and the Leviathan each have a single design, so there’s nothing to clear up there.
Small asteroids and massive asteroids
They are two different things, and missions now say which one they mean:
| Small | Crack open under fire and drop material. This is what “destroy asteroids” asks for |
| Massive | Don’t break. You scan them and work them with the mining ship. This is what “pull loads” asks for |
Marked out in the world
Knowing which one counts solves half the problem. The other half is finding it, and a sector is 7,000 units across from the centre.
Every valid objective now carries an amber diamond around it — the mission colour and nobody else’s, so it reads apart from the blue and red of the factions. And when you have none in view — it’s behind you, or ten kilometres out — an amber arrow appears pointing at the nearest, with its distance and an ↑ or ↓ depending on whether it sits above or below you.
It works for the four kinds of objective that happen out in space: downing enemies, breaking asteroids, mining deposits and docking back home.
Getting in close to the Leviathan
A fighter lives by closing in. Its weapons reach 300 units, so the job is to get near, hit, and pull out before the answer arrives.
Against the Leviathan that is now a matter of nerve: the solid part of the creature is its body, and nothing else. Along the flanks you can fly right against the hull. Head on, count on the snout taking up 120 units from the centre, because the animal is 240 long.
What hasn’t changed is the reason not to get comfortable: the tail slam still sweeps 320 units of area, and still winds the tail up before it comes down.